![]() However, players can modify the Resources 0 to 3 too. ![]() ![]() Modifying Resources 91 to 94 will not change the amount of resource the player has already started with.Modifying Resource 263 will not change the scout unit already placed.The order is important because modifying certain resources using triggers will not accomplish anything since they activate at game start. After this, the game starts, amf activated triggers without conditions load. ![]() Firstly, civilization tech tree load, then team bonuses load (since the Definitive Edition team bonuses used to load after map generation before that, then free (not requiring any time) Dark Age technologies load, then maps load, and finally, the units are placed. The difference between the two is that the latter does not allow for more than 1 non-AI player, and that after the game ends, it does not show the Statistics.Īll scenarios, whether created by the player, by someone else in the Mods section, or official campaigns, work the same way. ![]() Players can also play it using "Test", there and then, which has the side effect of saving it as "default01". After having created a scenario, players can save it and play it by going in "Standard Mode" and selecting the game mode "Custom scenario" for a full experience. ![]()
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